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Pittsburgh Riverhounds - Indy Eleven 13.06.2026

Round

Statistics Pittsburgh Riverhounds vs Indy Eleven

1.03 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.42
59% Ball possession 41%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 0
13 Total shots 9
6 Shots on goal 2
6 Shots off goal 5
10 Shots inside the Box 5
3 Shots outside the Box 4
1.09 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.14
1 Blocked shots 2
22 Touches in the opposition Box 15
1 Offsides 1
13 Free kicks 16
4 Corner kicks 4
18 Throw ins 18
16 Fouls 13
3 Yellow cards 3
54 Duels won 54
6/12 (50%) Tackles 8/12 (67%)
24 Clearances 26
9 Interceptions 9
380/465 (82%) Passes 223/317 (70%)
20/55 (36%) Long Passes 32/86 (37%)
81/118 (69%) Passes in final third 57/107 (53%)
0.79 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.77
8/17 (47%) Crosses 6/15 (40%)
2 Goalkeeper saves 5
0.14 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.09
0.14 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.09

Head To Head

Wins
Draws
Wins
2
2
1
Goals
5
4
All matches

Standings

Team G W D L S C Pt
1. Tampa Bay Rowdies
13 8 4 1 21 8 28
2. Louisville City
14 6 3 5 23 21 21
3. Charleston Battery
12 6 2 4 19 16 20
4. Indy Eleven
11 5 4 2 16 11 19
5. Detroit City
12 5 3 4 13 11 18
6. Pittsburgh Riverhounds
11 5 2 4 14 13 17
7. Hartford Athletic
11 4 5 2 10 10 17
8. Miami
12 4 4 4 15 19 16
9. Rhode Island FC
11 4 3 4 21 15 15
10. Birmingham Legion FC
11 2 5 4 11 13 11
11. Loudoun United FC
11 1 6 4 13 21 9
12. Brooklyn FC
12 2 3 7 12 21 9
13. Sporting Jax
12 0 3 9 13 28 3
  Promotion to Playoffs

Top Scorers

Pittsburgh Riverhounds Pittsburgh Riverhounds

No data available

Indy Eleven Indy Eleven

No data available

Statistics from 2026 season of USL Championship

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.3
G -
Ast -
MP 90
Grade 7.3
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 4/22(18%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 90
Grade 7
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 8/23(35%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 77
Grade 7
Minutes played 77
Goals -
xG 0.18
Assists -
xA 0.16
Total shots 3
Passes 15/25(60%)
Yellow cards -
Red cards -
Gr 6.7
G -
Ast -
MP 90
Grade 6.7
Minutes played 90
Goals -
xG 0.02
Assists -
xA 0.06
Total shots 1
Passes 12/14(86%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 18
Grade 6.5
Minutes played 18
Goals -
xG -
Assists -
xA -
Total shots -
Passes 1/2(50%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 18
Grade 6.4
Minutes played 18
Goals -
xG -
Assists -
xA -
Total shots -
Passes 1/2(50%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 72
Grade 6.3
Minutes played 72
Goals -
xG 0.02
Assists -
xA 0.03
Total shots 1
Passes 29/36(81%)
Yellow cards 1
Red cards -
Gr 6
G -
Ast -
MP 72
Grade 6
Minutes played 72
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 11/15(73%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7
G -
Ast -
MP 77
Total shots 3
Shots on target 3
xGOT 0.93
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 2
Shots outside the Box 1
Gr 6.3
G -
Ast -
MP 72
Total shots 1
Shots on target 1
xGOT 0.11
Shots off target -
Blocked shots -
Shots header 1
Shots inside the Box 1
Shots outside the Box -
Gr 6.7
G -
Ast -
MP 90
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 18
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.3
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6
G -
Ast -
MP 72
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.4
G -
Ast -
MP 18
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7
G -
Ast -
MP 77
Touches in the opposition Box 4
Passes 15/25(60%)
Big chances created -
Big chances missed -
Assists -
xA 0.16
Passes in final third 4/12(33%)
Touches 49
Passes long -
Crosses 2/8(25%)
Successful dribbles -
Fouled 1
Offsides -
Gr 6.7
G -
Ast -
MP 90
Touches in the opposition Box 4
Passes 12/14(86%)
Big chances created -
Big chances missed -
Assists -
xA 0.06
Passes in final third 4/4(100%)
Touches 38
Passes long 1/1(100%)
Crosses 2/5(40%)
Successful dribbles 1/3(33%)
Fouled 1
Offsides -
Gr 6
G -
Ast -
MP 72
Touches in the opposition Box 3
Passes 11/15(73%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 5/8(63%)
Touches 23
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled 4
Offsides -
Gr 6.3
G -
Ast -
MP 72
Touches in the opposition Box 1
Passes 29/36(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 5/7(71%)
Touches 44
Passes long 6/11(55%)
Crosses -
Successful dribbles -
Fouled 1
Offsides 1
Gr 6.5
G -
Ast -
MP 18
Touches in the opposition Box -
Passes 1/2(50%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 4
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.3
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 4/22(18%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 30
Passes long 2/20(10%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 7
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 8/23(35%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 39
Passes long 5/19(26%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.4
G -
Ast -
MP 18
Touches in the opposition Box -
Passes 1/2(50%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(50%)
Touches 7
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 7
G -
Ast -
MP 77
Duels 13
Aerial duels 1/4(25%)
Ground duels 4/9(44%)
Fouls 3
Tackles 1/3(33%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.7
G -
Ast -
MP 90
Duels 13
Aerial duels 1/3(33%)
Ground duels 4/10(40%)
Fouls 2
Tackles 2/2(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6
G -
Ast -
MP 72
Duels 11
Aerial duels 1/5(20%)
Ground duels 4/6(67%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 72
Duels 8
Aerial duels 2/4(50%)
Ground duels 1/4(25%)
Fouls 3
Tackles -
Interceptions -
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 18
Duels 5
Aerial duels 1/3(33%)
Ground duels 1/2(50%)
Fouls -
Tackles 1/1(100%)
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.3
G -
Ast -
MP 90
Duels 2
Aerial duels 1/1(100%)
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 18
Duels 1
Aerial duels -
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 90
Duels 1
Aerial duels -
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 7.3
GC -
GS 2
GP 0.14
Goals prevented 0.14
Goalkeeper saves 2
xGOT faced 0.14
Goals Conceded -
Punches 1
Throws 1
Sweeper keeper actions -
Gr 7
GC 1
GS 5
GP 0.09
Goals prevented 0.09
Goalkeeper saves 5
xGOT faced 1.09
Goals Conceded 1
Punches -
Throws 8
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Pittsburgh Riverhounds and Indy Eleven will play their match on 13 Jun 2026 at 19:00. The game will be held on Highmark Stadium stadium within the USL Championship. All interesting information can be found in one place, like Pittsburgh Riverhounds vs Indy Eleven score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Pittsburgh Riverhounds vs Indy Eleven score and info in recent games:
  • Pittsburgh Riverhounds - Indy Eleven (13.06.2026 | 13 Jun 2026 | 13/06/2026) Highmark Stadium 1:0 USL Championship
  • Indy Eleven - Pittsburgh Riverhounds (04.04.2026 | 04 Apr 2026 | 04/04/2026) Lucas Oil Stadium 1:1 USL Championship
  • Pittsburgh Riverhounds - Indy Eleven (11.10.2025 | 11 Oct 2025 | 11/10/2025) Highmark Stadium 2:1 USL Championship
  • Indy Eleven - Pittsburgh Riverhounds (14.06.2025 | 14 Jun 2025 | 14/06/2025) Michael A. Carroll Stadium 1:0 USL Championship
  • Indy Eleven - Pittsburgh Riverhounds (31.08.2024 | 31 Aug 2024 | 31/08/2024) Lucas Oil Stadium 1:1 USL Championship

Last played matches of teams:

Pittsburgh Riverhounds
  • Pittsburgh Riverhounds - Indy Eleven (13.06.2026 | 13 Jun 2026 | 13/06/2026) Highmark Stadium 1:0 USL Championship
  • Charleston Battery - Pittsburgh Riverhounds (06.06.2026 | 06 Jun 2026 | 06/06/2026) 0:0 USL Cup
  • Pittsburgh Riverhounds - Miami (30.05.2026 | 30 May 2026 | 30/05/2026) Highmark Stadium 2:0 USL Championship
  • Charlotte Independence - Pittsburgh Riverhounds (15.05.2026 | 15 May 2026 | 15/05/2026) 1:1 USL Cup
  • Louisville City - Pittsburgh Riverhounds (09.05.2026 | 09 May 2026 | 09/05/2026) Lynn Family Stadium 0:2 USL Championship
Indy Eleven
  • Pittsburgh Riverhounds - Indy Eleven (13.06.2026 | 13 Jun 2026 | 13/06/2026) Highmark Stadium 1:0 USL Championship
  • Indy Eleven - Forward Madison FC (06.06.2026 | 06 Jun 2026 | 06/06/2026) 2:0 USL Cup
  • Indy Eleven - Rhode Island FC (30.05.2026 | 30 May 2026 | 30/05/2026) Michael Carroll Stadium 1:0 USL Championship
  • Indy Eleven - Lexington SC (23.05.2026 | 23 May 2026 | 23/05/2026) Michael Carroll Stadium 3:1 USL Championship
  • Fort Wayne - Indy Eleven (16.05.2026 | 16 May 2026 | 16/05/2026) 2:2 USL Cup
Pittsburgh Riverhounds v Indy Eleven score today, 13.06.2026, and full match statistics will be available on fscore.co.tz on any device without registration.